I noticed some patches using the CubeMapFromTextures. I want to use my own generated cubemap in a patch (so that my patch is “inside my bedroom”).
I noticed the pictures resemble the six sides of a cube (makes sense), but are there any specific “rules” for these pictures? Should there be a set % of overlay between the pictures? Do they need to be a square or a rectangle? Should they be taken with the same light settings? Should I use a tripod?