I’m building something a client for use on mobile devices. I’m using texture2color array tutorial patch as a starting point. It’s fine on the desktop but it’s not on mobile and getting a few errors in the console.
I was trying to troubleshoot and see which ops causes the errors by removing the ops one by one in the patch. and the current set up is a simplified version.
I also checked the ‘Force WebGL 1’ in the settings.
Console errors on safari and android chrome 80, are they webgl 2 related errors?
Wondering if there is any way i can have it work on mobile by working around some things.
Any help is very much appreciated!