I am trying to import an SVG file which has multiple objects, each one of these objects sits in a group.
I can easily import SVG as texture and render that on screen. But what I need is, to actually identify those groups inside the SVG file and apply some specific change to each one. For example I want to extrude each one of those groups with a random height. I was hoping SvgPathes can extract the groups for me. I couldn’t et that to work. Any suggestion how something like this scenario can be done in Cables?