Hi! I am an artist who is new to cables and would like to transform my 2d animations to cables interface. I have made a preliminary trial and wanted to publish it to get some feedbacks. However, I realized in the publish view, effects of some subpatches don’t work and even with the same patch, the subpatches that don’t work can change in the publish view. Mainly some videotextures stop working, or the whole meshinstancer subpatch doesn’t work. I wonder what is the reason here? Is it related to my laptop’s capacity?
Here is the current publish view :
Here is the once ever worked publish view (I recorded it before it was gone). One rectangle with videotexture and one meshinstancer with videotexture are still shown.
I will be super grateful to get some tips here!
Thanks in advance!