Realy nice to see that a vivid community evolved around Cables.gl !!! And congrats to the super sleak looking tool, realy exciting :
I was primarily involved in vvvv.js in the past and implemented PBR rendering engines, GLTF loading, some game engine mechanics and HTML/CSS node based coding concepts. The work on this was synergetic with my job and thesis at that time. When I shifted to not-so-web-based projects two years ago, vvvv.js world seemed to not be picked up by any other person, so now its pretty abandoned.
( but stuff still working: https://tekcor.github.io/vvvv.js-examples/ )
I would love to bring my expereience and existing code / node-based concepts into this projects. Especially that I am picking up a new job right now that would allow my to go realy deep into it again.
Could someone imagine giving me a quick crash course or guide me to existing tutorials about how to set up a development environment to write nodes?
Sorry for this naiv approach, I am also doing slwoly the research by my self, of course.
Luna (pronouns she/her)