Make a FBM Noise clear alpha

Hey hey,

I’ve a question since few days, about FBM Noise etc, is there a way to make this noise transparent.
I’m using this patch as example :
I’d like to have my noise effect as liquid I can after embed after on html page above the screen. So yes my question is more about if we can give the noise a transparent texture to create a liquid ?

Thanks a lot for your answers :smiley:

Hi there,
click the phong material op. It will warn you that your using an old version of the op.
Replace it with the new one to be able to use a texture for opacity with the material.