Is it possible t render a Texture into a div?

Ok, so its particularly about the text coming out of a Ops.Gl.Textures.GraphTexture which is neat and saves me some custom development. But I’d like to be able to render it into a div which is being translated on the 3D canvas. Does that make sense?

hey,

thanks for your input, we added this to our internal issue-tracker, good idea.

cheers,
stephan/steam

it is not possible with textures

but graph op internally uses a canvas, so we can output this element, then you can use this to show in a div element like this:

also added a linewidth parameter for the op!

hf

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nice one, thanks!