Homography Transform

Is there an Op to do a homography transformation (for simple “projector calibration”)?
Skimmed the Matrix Category in the Op select -dialog, searched cables.gl and the forums but couldn’t find anything related.
Little illustration from vvvv beta:

Hi,

maybe this https://cables.gl/op/Ops.Gl.Meshes.QuadWarpTexture is what you are looking for.
I know it was made as a request for project mapping.

cheers,
dino

Thanks, that will do.