I need to download the canvas as an image. The DownloadTexture op works well, but on iOS instead of an download promt, the image shows up immediately in the window. I tried to manipulate the ops code, but didn’t succeed as yet.
Download a canvas as an image works pretty easy from html with an anchor an a few lines of js. But when I try that with the cables canvas, the image is empty. I tried to load the cables content to another canvas, but that doesn’t work either.
Is it somehow possible to download the cables canvas “external” via html? It would give me a bit more flexibilty to develop an responsive ui.
Thanks so far